New Delhi, November 17, 2015: Noida and Singapore based Ed-tech start-up, ConveGenius, has raised INR 2 Cr. in a fresh round of funding aided by ‘Enablers’(www.enablersinvestment.com), a web-based platform, connecting and facilitating fundraising transactions between investors and startups. The investment comes as a pre-Series A round while the company prepares for the larger Series A round in the near future.
Founded in 2013 by Jairaj Bhattacharya and Shashank Pandey, alumni of IIIT Hyderabad and the Young India Fellowship Program of Ashoka University, ConveGenius is an ed-tech company aimed at making learning affordable, fun and rewarding. It has created a niche for itself in the edutainment market. Their products are focused on mobile based learning via technologies of gamification, adaptive analytics and intelligent content aggregation.
ConveGenius is a technology company looking to disrupt the education sector by focusing on data driven innovations and the power of socially driven learning content. The company is ‘mobile-only’ with products focused on education and skill development for emerging markets via the power of smart-phones. ConveGenius has reached out to more than 50,000 students in the last one and half year via their products.
“The aim is to provide access to educational content, and opportunities such as scholarships, career counselling and jobs to the masses by building products that are agnostic to vernaculars and the paying capacity of our users” said Jairaj Bhattacharya, Co-founder ConveGenius.
The capital raised from investors based out of India and South East Asia will be used for product enhancements and expansion of their technology and content aggregation team.
They recently launched their app, Battle of Minds that is receiving aggressive organic traction for gamified learning. One liner on the app Their B2B product CG-Slate for children in pre-school and primary will also be launched for the mass market within the next quarter.
ConveGenius is a product first, mobile company dedicated towards making learning affordable, fun and rewarding. The focus of the company is on creating disruption in the knowledge and digital media segment by building innovative business solutions for existing and emerging mobile users globally.
About Battle of Minds:
Battle of Minds for the Android users. Battle of Minds is a real-time multi-player contest platform where users can engage, interact, play and learn by competing against each other. It is a mixture of trivia, educational content, news, and skill based games. The users derive twin benefits – learning via playing and the tokens they earn as they win which can then be redeemed for cash vouchers and goodies from leading brands like Flipkart, Freecharge, Jabong, Bookmyshow, Dominos, Zo Rooms, Vista Print etc. The platform is based on the concept of – ‘the more you learn, the more you redeem!’ and the essence of Battle of Minds reflects the brand philosophy- Edutainment.